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huge

Development updates connected by topic.

Performance

BCMM Huge Ship Battles

As I've mentioned in previous articles, BC is a very old game. It uses an old game engine called NetImmerse and runs on a single core. That cannot be changed. Without any optimizations or tweaks, you cannot achieve ship battles larger than 30–40 ships on an average computer without the game turning into a PowerPoint presentation. You might ask yourself, "What if I get a better GPU or CPU? Will that help?" Not in the…
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