Since releasing the Enterprise F a year and a half ago, and starting construction of it more than two years ago, I've struggled to come up with a concept for a next-next generation of Federation flagship-class of ship. When I initially decided to re-name the Supremus re-imagination to Enterprise, I recall feeling some apprehension, because I knew that since the name is so cherished, it could be a pretty tough sell. With more than 11,400 downloads of that ship, and it regularly being in the top 25 Downloads every week since, I feel good about the decision and a bit vindicated, since there were some people who really thought that the name Enterprise should not have been used.
I'm feeling that same apprehension again.
When I decided to re-imagine the Supremus, I went through a deliberative process, essentially asking myself: "If I did it over again, what would I do differently to improve the visual appearance, and make it look about 20 years newer than the Sovereign?" This is the same process I have gone through this past weekend, except with the Century. If I had to do it over again, and build a ship from about 2525, what would it look like?
Here's the list...
1. much more streamlined integration of nacelles and nacelle pylons.
2. Pylons should be wider from for to aft.
3. improved dorsal phaser coverage
4. 15% bigger
5. Thicker towards aft end of ship.
6. more advanced and less traditional looking impulse engines.
7. Saucer separation
8. maintain forward pushed drive section while reducing front heavy appearance of the ship.
9. Mount nacelles further forward on the ship.
10. a smooth appearance that incorporates edged design principles.
11. bridge should sit further forward on the saucer
12. slightly triangular saucer that tapers more at the rear.
13. reduced cutaway
14. phaser arrays that are recognizable but appear enhanced with additional but streamlined structure.
15. uniform appearance of torpedo launchers.
16. some type of heavy burst cannon weapon, mounted axialy, highly integrated into main body.
17. Revolutionary deflector design.
18. Redesigned escape pod hatches. Different type of arrangements.
19. Redesigned trasporter pads.
20. drive section body structures that flow into the saucer and go around the inner circumferance.
21. drive section body flares.
22. nacelle phaser mounts.
23. some modeled interiors.
24. impulse engine that straddles the middle section of the dorsal ship.
The overall design is still not a radical one. Every Enterprise, including F, has followed GR's rules of starship design, and this one is really no different. But I have tried to stay true to a few principles of my own that I see as being a constant for a ship this size:
1. An emphasis on a strong, uni-body construction, where things such as nacelle pylons appear a more integrated part of the body as opposed to sticking out from it.
2. An saucer that has some elements of a more advanced triangular shape, but due to the ship's size, must be mostly oblong, as opposed to smaller cruisers and frigates.
There are some deceiving visual elements on this ship. For example, the nacelles are mounted slightly higher up more forward, giving the nacelles the appearance of being short, when in fact, they are longer than those of the Enterprise F. The saucer might also appear short in length, when in fact, it too is longer than the one on the F.
The mesh is really still a fairly early WIP. I've basically just got the basic shape fleshed out, and the process of adding details and making everything flow and be smooth is underway. one thing you may notice is the thickness of the nacelle pylons. That is an intentional design, a nodding of the hat to the problem facing by Paris and Torres as they modified a shuttle to try and get to warp 10. They had a problem with the nacelles trying to fly away from the ship. While the Enterprise G does not go warp 10, it will (in conjecture) go so fast at warp as to begin to have the same problem... hence the large uni-body pylons.
The deflector dish is meant to show a reasonable degree of enhancement over the previous generation while remaining recognizable.
I expect this to be a long term project, with a release anywhere between September - December, as I have important commitments to ST: Excalibur.
As a side note, some of the inspiration for this ship has come from:
http://en.wikipedia.org/wiki/F-22_Raptorhttp://en.wikipedia.org/wiki/Pontiac_G8As usual, i look forward to your comments and suggestions.