Ok, here's the main predicament..
The structure of the main hull is a royal pain in the arse to model, let alone map. Basically I'm hitting on the reason I wanted to remodel the thing from scratch in the first place... unless you build the hull divisions into it, you have absolutely no reference point to make straight lines.
I'm thinking I might remake the lower body and area around the pylons now, just to make the mapping more friendly. As of right now, I don't have any natural places to break the mesh, and there are no reference points to line up the windows.
Ok, I'm backing up what I have so far, but the lower and rear hull are goin goodbye. Remodel commencing in 3, 2, 1...*deletes*