Author Topic: Kirk's G-A Thread  (Read 8578 times)

Offline DJ Curtis

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Re: Kirk's G-A Thread
« Reply #120 on: April 25, 2010, 12:57:06 AM »
no prob.

Offline ACES_HIGH

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Re: Kirk's G-A Thread
« Reply #121 on: April 25, 2010, 03:54:13 AM »
What I find happens a lot in warp sequences is that the ship stretches. Thats what I always did when I still had Max; I stretched the ship and then moved it so far away the viewport couldn't pick it up.
here's a video I did that has a stretch warp effect, it's about 1:18 to 1:20 in.
http://www.trek-tube.com/play.php?vid=277
I'm sure Dalek will recognize it.

What I ended up doing for the effect was slowly increasing the y-axis scale, then cutting with a fade and snapping it back in half as many frames, while the ship also moves away from the camera.  then the warpflash is a separate shot I composited in with a quick fade when the ship got to it's farthest point.  I couldn't figure out how to do the initial power up glow with the tools I had.

Of course on TNG it was completely done with an optical illusion. they started with the 6 ft model than switched to a 2 ft model to give the illusion it suddenly jumped farther from the camera.

Offline Kirk

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Re: Kirk's G-A Thread
« Reply #122 on: April 26, 2010, 12:19:50 AM »
Vehicle ads of the 25th century. :P

Offline Nebula

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Re: Kirk's G-A Thread
« Reply #123 on: April 26, 2010, 12:20:51 AM »
eh I'd believe that more with shuttles and hover cars seen in the cities :P
Canon is what people argue exists on ships that don't exist.

Offline Kirk

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Re: Kirk's G-A Thread
« Reply #124 on: April 26, 2010, 12:22:16 AM »
:dontcare: Find me some CGI shuttles then. :P Better yet, I know of some. Good idea! :D

Offline Kirk

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Re: Kirk's G-A Thread
« Reply #125 on: April 26, 2010, 02:49:50 AM »
Type 9: Fly One!

Offline Villain

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Re: Kirk's G-A Thread
« Reply #126 on: April 26, 2010, 01:33:25 PM »
Hah, if only Majel were around to voice those ads...   :cry:


"The design is clearly ancient... Launched hundreds of thousands of years ago."

Quote from: JimmyB76
der-ner-ner-ner-ner ..... der-ner-ner-ner-ner .....
---
Quote from: Rick Sternbach, on the topic of the Galor Class' length
...Probably not, but the number I get(379.6m) could be considered ?original intent,? a term that I think I will be using from now on, and ?canon? be damned.

Offline Kirk

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Re: Kirk's G-A Thread
« Reply #127 on: May 14, 2010, 01:45:34 AM »
What if Sulu had responded?

Offline Toa_Kaita

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Re: Kirk's G-A Thread
« Reply #128 on: May 14, 2010, 08:41:11 AM »
WOW! Thats amazing!

Offline Kirk

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Re: Kirk's G-A Thread
« Reply #129 on: May 14, 2010, 02:33:39 PM »
Thank you, it's unfortunate that these things seem to be born out of insomnia for me. :P

Offline eclipse74569

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Re: Kirk's G-A Thread
« Reply #130 on: May 16, 2010, 10:17:29 PM »
So are most songs by Owl City :P
Humankind cannot gain anything without first giving something in return, to obtain, something of equal value must be lost.  That is alchemy's first law of equivalent exchange.  In those days we really believed that to be the world's one and only truth~Alphonse Elric

Offline FarShot

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Re: Kirk's G-A Thread
« Reply #131 on: June 03, 2010, 01:51:30 AM »
Very effective use of lens flare!  Would be a beautiful scene in the next Star Trek...

Offline CyAn1d3

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Re: Kirk's G-A Thread
« Reply #132 on: July 07, 2010, 03:18:44 PM »
heres my dumb attempt...i did this a few days ago, theres no stretching, but the cameras soo far away you cant tell



I came, i saw, i added a Sig.
Later gents, i have Youtube to take over.
Cy - 1-12-15

Offline Locke

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Re: Kirk's G-A Thread
« Reply #133 on: July 07, 2010, 11:27:30 PM »
Are you using Max?  The "stretch" for warp effect is simple: just animate a non-uniform scale into the movement of the ships.

The way I got the video below (I kept it slow so you could see easily) is I simply placed a plane behind the very end of the nacelle and then animated at each frame from 1-10, 1-5 being the stretch out and 6-10 being the stretch back to normal.  At each frame, I would go to the top view and zoom in on the spot where the nacelle should touch the plane I made.  Then scale up until the nacelle edge is touching it again and move to the next frame.  Repeat.  You can do this for every frame, every other frame or every 10 frames: the principle is the same.  The animation for the scale back to normal is the exact reverse of the scale-up.  Just copy and paste numbers from the earlier keyframes in reverse order.  Make sure you remove the plane after you're done with it!

Now it's your turn to teach me something: how do you get those flashes?


Offline FarShot

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Re: Kirk's G-A Thread
« Reply #134 on: July 08, 2010, 02:22:17 AM »
Wait, isn't this "Kirk's" G-A Thread?  Isn't this your own work?

Offline Kirk

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Re: Kirk's G-A Thread
« Reply #135 on: August 02, 2010, 11:50:10 AM »
DJ's Galaxy

Offline Nebula

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Re: Kirk's G-A Thread
« Reply #136 on: August 02, 2010, 11:55:49 AM »
hmm if the warp engines are off shouldn't the bussard have a more grey white(clear like) look and the grills a gold color?

*lol ducks and runs*

nice picture though btw :D
Canon is what people argue exists on ships that don't exist.

Offline Kirk

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Re: Kirk's G-A Thread
« Reply #137 on: August 02, 2010, 11:56:45 AM »
Couldn't remember which looked like what. Thanks neb!

Offline Dalek

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Re: Kirk's G-A Thread
« Reply #138 on: August 02, 2010, 11:58:28 AM »
And shouldn't those windows be blacked out? :P The curse of BC's limitation when it comes to windows...
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline Nebula

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Re: Kirk's G-A Thread
« Reply #139 on: August 02, 2010, 12:00:44 PM »
And shouldn't those windows be blacked out? :P The curse of BC's limitation when it comes to windows...

Why would the windows be blacked out if they are working in the ship :P
Also this isn't a BC shot :P
Canon is what people argue exists on ships that don't exist.