Bridge Commander Central
BC Forums => BC Modding => Topic started by: bando on August 26, 2010, 10:29:20 PM
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i love making ships and i get bored working one project at a time so i like to move fast so instead of opening a new thread with each new ship i plan to make i though it would make sense to make a thread for me to dump them all in.
yet another made up class this time im sure il get round to making somthing thats boring and already established:D
The USS Mustang NCC- 68229
The mustang class of ship was designed by the Andorian engeneer Jok shaboor when the Federation needed a fast attack ship that was larger then the Defiant. coming in at 351M in length the Mustang i larger then the aging New orleans class starship.
(http://fc00.deviantart.net/fs71/f/2010/238/5/7/Mustang_Class_starship_by_sarabando.jpg)
armed with 6 phaser banks 2 forward facing phaser cannons and 3 torpedo launchers 2 for 1 aft she packs a punch.
with over powered shields she can take a beating when power is diverted unfortunatly she can't run both her weapons and shields at full power together as the system suffers a critical power loss.
To combat this and to stem the loses to Jem hadar attacks on lone ships the mustangs are built, commisioned, and fly in pairs one acting as bait the other as the hunter.
with 4 standard impulse engines and 2 over sized ones the Mustang is considered one of the fastest combat vessels used in the war.
notible Mustangs; uss mustang, uss Silver, uss Tarpan, uss Trigger
please let me know what you think and if some one could help me with the texturing as i have no idea what to do.
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interesting design...... :SWvST:
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actually, this IS kind of andorian-ish.
I get the registry name jokes. here's some suggestions "USS Traveler" (general Lee's grey was named Traveler) USS Spirit (not only appropriate for the class idea, but also a horse's name), mabey USS Sisko/Cisco (a double nod), and how about "USS Brumby"? (or should that be "RAN"?)
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hmm I like this design.
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Top view reminds me of the Yeager a bit. Interesting design, certainly not your average Fed design.
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(http://i66.photobucket.com/albums/h269/ubinox/neworleanswip.jpg)
started a new Orleans class today
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(http://i66.photobucket.com/albums/h269/ubinox/neworleansback.jpg)
added impulse engines and two top "pods" which btw i have no idea what they are :D
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One thing that might help you is- schematics. Especially since you have 3ds Max. The pods on top of the New Orleans class are actually highlighters.
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haha really? i though i recognised the shape do you know a good site for schematics?
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http://www.cygnus-x1.net/links/lcars/blueprints-main2.php
:thumbsup:
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must say im not enjoying trying to use an image as a direct refrence :( im gonna go by eye and just wing it lol
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Bando mate..
You need to find a ship, and finish it start to finish.. i.e..
* Build it
* Map it
* Texture it
* Script IT
At the minute your still at phase 1..
Grab a project and stick with it until your done... boredom or not, it would be nice to see you finish summat. :thumbsup:
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ok well il used the mustang i think im happy with its current build state atm so i guess step 2 is in order (i have no idea how to do steps 2-4 ) so off to google i suppose.
and one more pic i mock up of a battle scene.
just a mockup as i was bored.
(http://fc08.deviantart.net/fs70/f/2010/240/7/c/boo_by_sarabando-d2xi1gm.jpg)
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Is that a freighter in the back mate?
nice scene. :)
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its been rattling at the back of my mind scince i started playing stbc as a superheavy cardassian flagship used by a rogue gul
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Love your torpedo launcher pods a-la New Orleans-Class.