so i threw out my old install and put in a new one with the new KM beta, working fine, first thing i did was throw DJ's Eclipse in the game and after about 5 mins i was in such shock and awe that i caught myself actually drooling a little bit (not like "OMG look at that *drools*, no i got it on my keyboard lol)
also @ nebula, since you're on the KM mod team, where do we send in feedback about the KM beta because i have a couple of observations/questions about the mod...
after installing KM on my clean BC, the first thing was go into war simulator (i was really curious) and then QB. in both of them it looks like the stock ships that get packed in with BC in the begining are still there with absolutely no change. i checked the mutators and whatnot just to see but it seems that they're all on by default and the stock ships are all there and all the added on ships seem to be balanced for the stock ships (they all have similar torpedo reload times, weapons arcs, look/feel, ect....)
is this supposed to happen and if so, will it be fixed for the final version or is it up to me to get my own ships and replace them all?
OR
is this some sort of freak modding accident? (chunk love KM 1.2 beta)
but really lol i was like :wtf? and then i lol'd, pretty hard. other than that it looks good so far. haha i made it crash though.
thanks again for all the help