Author Topic: New more detailed NX refit class  (Read 7123 times)

Offline Vladko1

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Re: New more detailed NX refit class
« Reply #40 on: November 17, 2009, 12:29:23 PM »
Here some Akira deflector style. Is it good the holding of the deflector or to make a big holder from saucer, exacly how it is hold in the Akira class? Soon I will make the deflector with many more things in him to look like between TOS and ENT. tannerwaterbury I am looking forward to hear your phaser SFX.

Offline Vladko1

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Re: New more detailed NX refit class
« Reply #41 on: November 18, 2009, 12:03:05 PM »
Wooow I fixed the backfaces on the naccels :)

Offline Vladko1

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Re: New more detailed NX refit class
« Reply #42 on: November 18, 2009, 12:43:26 PM »
Here is picture of nearly finished NX refit.

Offline Vladko1

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Re: New more detailed NX refit class
« Reply #43 on: November 18, 2009, 03:08:53 PM »
And at last this is the ship  ;)

Offline King Class Scout

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Re: New more detailed NX refit class
« Reply #44 on: November 19, 2009, 08:01:20 AM »
now that looks like it's not gonna make my graphics card cough up a hairball.
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Offline Maxloef

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Re: New more detailed NX refit class
« Reply #45 on: November 19, 2009, 08:40:32 AM »
the current model we have is better...

Offline tiqhud

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Re: New more detailed NX refit class
« Reply #46 on: November 19, 2009, 08:57:52 AM »
the current model we have is better...

Give him an A for effort
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Offline bankruptstudios

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Re: New more detailed NX refit class
« Reply #47 on: November 19, 2009, 09:04:06 AM »
Doing this from scratch, you did a great job! Have a cookie.
 


Offline Vladko1

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Re: New more detailed NX refit class
« Reply #48 on: November 19, 2009, 10:22:46 AM »
I am happy to see that many people like my NX. When I have time I will find and remake texure for the NX, or the winter vacation I will draw a texture from scratch.

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Re: New more detailed NX refit class
« Reply #49 on: November 19, 2009, 11:32:47 AM »
Nice. And it would run on ATI Radeon X600 Graphic card.

Offline Vladko1

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Re: New more detailed NX refit class
« Reply #50 on: November 19, 2009, 12:22:15 PM »
There are 10123 polys. My K800i SE phone "8MB ATi Imageon 2192" hold 10 000 polys, with one texture 256x256, with about 18fps, so for one GPU like Radeon R8500 will not be difficult to hold the model, except the textures are huge.

Offline Vladko1

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Re: New more detailed NX refit class
« Reply #51 on: December 03, 2009, 11:18:28 AM »
If someone like, can start making textures for the NX or make a templetes for me, because I dont understand this part of the texturing.

Offline Vladko1

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Re: New more detailed NX refit class
« Reply #52 on: December 04, 2009, 06:41:12 AM »
Sorry for the post. I forgot to ask. How can I flip a polygon in 3ds max? Becouse I am looking on 3ds max the mesh faces and flipping them in Rhino and its hard to make. Rhino is showing the polys like with two faces. :funny

Offline bankruptstudios

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Re: New more detailed NX refit class
« Reply #53 on: December 04, 2009, 08:03:52 AM »
Select the part that has the upside down face, At the top left click on polygon modeling, in a menu that pops up hit convert to poly or apply edit poly mod, then go to your tool bar to the right and hit modify. From there look down and under selection click face. go to the parts that need to be fixed and select them by holding ctrl and clicking on them, once all are selected go back to your tool bar on the right and scroll down till you see flip, then click and your done.
 


Offline Vladko1

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Re: New more detailed NX refit class
« Reply #54 on: December 04, 2009, 08:14:50 AM »
Thanks bankruptstudios. You have a cookie from me ;)

Offline bankruptstudios

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Re: New more detailed NX refit class
« Reply #55 on: December 04, 2009, 08:23:57 AM »
THX, any time.
 


Offline Vladko1

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Re: New more detailed NX refit class
« Reply #56 on: December 04, 2009, 01:34:32 PM »
I made with a design sent by tiqhud and a bit changed by me a shuttle for the NX refit.  I will finish soon and with his variant, but like these was simpler to made. Here several renders.

Offline JamesTiberiusKirk

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Re: New more detailed NX refit class
« Reply #57 on: December 04, 2009, 02:00:47 PM »
the current model we have is better...

who cares? youre not the only one making mods  :roll

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Offline Vladko1

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Re: New more detailed NX refit class
« Reply #58 on: December 04, 2009, 03:52:14 PM »
Woow, the mapping of the shuttle is hardly to do. I will try to make a mapping, but if someone like can download the shuttle.

Offline King Class Scout

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Re: New more detailed NX refit class
« Reply #59 on: December 05, 2009, 08:31:38 AM »
unless the model author wishes it to be there, get rid of that mini sensor dish.
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Coming Soon: King's Mod Tuning Shop

best line I've ever read
Me: mine [my bridges] would probably be simple to get the characters to use.  the only person that sits is the captian.
Baz: space is vast there[sic] legs will be tired by the time they get to the next planet