I have a frustrating bug that I've been putting up with for a while, but no more. Anyway, whenever I use non-stock damage textures, they don't work right. I've used Nanofx, E7s Realistic Damage And Shields, Flux Capacitor's Realistic Damage Textures v.1.1, and a few older ones that I can't remember anymore. None of them work right. With all of them, when I say, blow off a warp nacelle, the nacelle just vanishes. In stock, the nacelle will float off. Its worse with KM. When I shoot at a Sovereign class and a few others, once I would have put a hole in the ship, the entire ship glitches, becomes hollow, with half the textures just missing. Damage textures work how they should in stock, but not otherwise. This problem has plagued me for years, so its not just a one time botched install. Its occurred in both Windows XP, Windows Vista, and Windows 7, using Nvidia 5600, Nvidia 8800GTS, and an ATI 4870. I've also used the latest drivers. Anyone have any suggestions on how to fix this or any other information that might help?