Author Topic: QBAutostart  (Read 470 times)

Offline DKealt

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QBAutostart
« on: August 31, 2009, 01:18:32 PM »
Hi,

I'm currently fixing as many of the bugs in my custom BC installation and I've been using the console to fish out problems.

All the projectiles do work, but I still get these lines of error ...

Code: [Select]
Outdated Foundation, updating functions
Outdated Foundation, installing FolderManager
Foundation Tech loaded
Galaxy Charts v1.5 is online
Gravity FX has been loaded.
BridgeFX Enabled...
CameraFX Enabled...
ExplosionFX Enabled...
SpecialFX Enabled...
WarpFX Enabled...
Hyperdrive Drive 20070926 Initializing...
DS9FX Initializing...
AttributeError: PreLoadAssets
WARNING: the projectile: is not found!
WARNING: the projectile: is not found!
WARNING: the projectile: is not found!
Setting Stock System Planets Random Density.
Hyperdrive: Quick Battle is running... Mod us starting up...
DS9FX: Kobayashi Maru is Installed. Deleting DS9FX Docking Function!
DS9FX: You're currently running a QB Mission. DS9 Set cannot be reached by Warp!
Trying to clean memory

To make the install MP Compatible I have customed all of the "SpeciesToShip" etc. Files and think this may have something to do with the problem, but I'm unsure how

Offline MLeo

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Re: QBAutostart
« Reply #1 on: August 31, 2009, 02:06:38 PM »
I don't see any errors.

Unless you mean the AttributeError: PreLoadAssets, that also happens on a Stock installation.
The warnings from DiamondBC_Projectiles mean that you somewhere a script (be it a hardpoint or something else) tries to load a projectile with an empty string for a path.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.