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61
BC Technical Support / Requesting Help Troubleshooting an Install
« Last post by Morgan on October 10, 2023, 01:29:32 AM »
Hi everyone!

I'm at a complete and utter loss as to what could be wrong with this custom install.  It was working fine some months ago until a random crash seems to have killed it.  I'm getting all the symptoms of a missing or corrupt NIF file but all the file paths are correct and I've confirmed that everything is there.  I get instant crashes when I load into Quickbattle or a mission.

As far as troubleshooting goes, I tried replacing the ship models with ones from a working install and no luck.  I even went so far as creating a fresh 1.1 install with basic Foundation.  Once I installed Wiley's Galaxy as a replacement for the stock model, that install died as well.  I've never encountered anything like this so I'm hoping someone smarter than myself can potentially look through this install and figure out what's wrong.

I appreciate any help that can be provided.  Thanks!

Google Drive link:  https://drive.google.com/file/d/1c0Sv5MTqzpqIcKFk-CQ8m3tVErr6CwRQ/view?usp=drive_link
62
Hey everyone! So glad this forum is still here. Getting back into modding this old game (thanks GoG)

Missed you all!
 :smack

Huzzah for GOG!  I missed BC on its initial release, glad they made it available.  :-D
63
BC Modding / Re: Relearning the Basics
« Last post by Kirk on October 03, 2023, 05:23:02 AM »
You should hop onto the discord as well: https://discord.gg/kANdgNUH

Got it. I'm in!
64
BC Modding / Re: Relearning the Basics
« Last post by Mario on October 03, 2023, 12:29:25 AM »
You should hop onto the discord as well: https://discord.gg/kANdgNUH
65
BC Modding / Re: Relearning the Basics
« Last post by Kirk on October 02, 2023, 05:40:54 PM »
...if you don't mind PSP 7.

Never opposed to trying new tools. Thank you!

paint.net maybe?

I'll give that another shot. Been a minute since I last opened it up. Thank you!
66
BC Modding / Re: Relearning the Basics
« Last post by Mario on October 01, 2023, 11:16:28 PM »
paint.net maybe?
67
BC Modding / Re: Relearning the Basics
« Last post by Blackrook32 on October 01, 2023, 04:40:32 PM »
I am teaching myself how to do this all again. Adding blinkers to old mods that are missing them is so satisfying.



I do miss my old copy of Photoshop CS2. Have to limp along with Gimp for now.

Does anyone know if there is detailed documentation on how the blinker attributes affect the flashing rate and speed? I've downloaded the original Nanofx package, but the ReadMe is sparse and I'm having difficulty interpreting the code.

Welcome Back to the forums! :hi:

I can direct you to a decent modding tool, if you don't mind PSP 7.

As for interpreting the code? Just use a similar ship that uses Nanofx. That should really give you a reference point to work from. in the MPE.

Cheers,
BR32
68
BC Modding / Relearning the Basics
« Last post by Kirk on October 01, 2023, 01:49:08 PM »
I am teaching myself how to do this all again. Adding blinkers to old mods that are missing them is so satisfying.



I do miss my old copy of Photoshop CS2. Have to limp along with Gimp for now.

Does anyone know if there is detailed documentation on how the blinker attributes affect the flashing rate and speed? I've downloaded the original Nanofx package, but the ReadMe is sparse and I'm having difficulty interpreting the code.
70
Hey everyone! So glad this forum is still here. Getting back into modding this old game (thanks GoG)

Missed you all!
 :smack
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