Hello,
I'd like to create a basic modification of BC, where parts of the game text are sent to either MS Sapi or a dedicated screen reader.
BC has excellent keyboard support and feedback from the crew, the crew can be accessed via f1 through f5, menu items via the numpad, etc. However parts of the game, if you do not have vision is just guesswork. A good example of this is the course menu.
Thus what I would like to do is either hook into the menu move up or down events (if they exist), get the title of the menu item and process it.
The same goes for friendly and enemy targetting, names of nav points, etc, as soon as the user switches (via t, i, n, etc)
I looked through the api documentation but I does not seem to be able to find these events, nor to get the text of a current menu item.
Could anyone advice me please?
Erion