Author Topic: Star Trek: Collision  (Read 467 times)

Offline Captain_Licard

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  • Captain Tiberius Flynn
Star Trek: Collision
« on: August 30, 2011, 12:32:28 AM »
Hi all, srry ive been inactive, school and sh*t. I am making a fan series crossover between Star Trek and Stargate, rendered in BC, any camera tips or a way to boost BC's graphics, please let me know.

Current Mods Installed(Full Credit to the original Modders):
KM 1.0
CR's War Sovie
DS9_FX 3.0
SFRD Cadence
U.S.S. Soviereign's HQ planet textures.


Recording with Fraps, 60fps, full quality
Spec Highlights, 1280x720


Trailer:
Star Trek Collision

Offline Defiant

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    • BC: Kobayashi Maru
Re: Star Trek: Collision
« Reply #1 on: August 30, 2011, 01:49:24 AM »

Offline Vedic

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Re: Star Trek: Collision
« Reply #2 on: August 30, 2011, 05:33:38 AM »
Is Collision really a good name, for an trek series?

@Defiant: I love the way that Sov, is like "What the ...."

EDIT: would't this be better in the Art Forum?

Offline Captain_Licard

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Re: Star Trek: Collision
« Reply #3 on: August 30, 2011, 08:09:04 AM »
Its a trek/gate crossover. And the story-line is based on the two universes colliding.
Star Trek Collision

Offline Lionus

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Re: Star Trek: Collision
« Reply #4 on: September 03, 2011, 03:01:20 AM »
For the sake of everything that is sacred, change the stock backgrounds.. the repeating pattern of the stars is far too obvious.
Star Trek Quad-nacelle fanboy Extraordinaire

StarFleet Research and Development Crash Test Dummie/Test pilot

"Beyond the rim of the star-light
My love
Is wand'ring in star-flight
I know
He'll find in star-clustered reaches
Love,
Strange love a star woman teaches.
I know
His journey ends never
His star trek
Will go on forever.
But tell him
While he wanders his starry sea
Remember, remember me."

Offline Captain_Licard

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Re: Star Trek: Collision
« Reply #5 on: September 05, 2011, 08:22:01 AM »
Any suggestions? Those stars are the defaults in KM 1.0 I do have Sovie's HQ planets installed.
Star Trek Collision