Does anyone know how to stop max from damping a animation.
I mean when I move a ship from point A to point B it does not travel at a constant speed it speeds up to the right speed then slows at the end of the movement. I usual start the animation early and end late but is there a option to turn this off?
i had the same problem when i did my videos. the only way i managed to get around that was to add to the beginning and end of the animation, and render out ONLY the frames that the object was moving proper. i.e. animation is 100 frames, ship moves how i want it from 10 to 90, lenghten the animation so its the total 100 frames i want and render, its cheesy and somewhat annoying, but no matter how much i POURED through my manuels and textbooks, there was no mention of how to turn this off.
i also reccomend rendering out your "test" videos in low res so they wont take forever and you can add nessicary frames for timing, then when its where you want, render high quality.
hope this helps!
Edit: if i remember correctly you can also add a keyframe when it hits top to keep it at that rate till it ends.... if i remember correctly