REPOSTING - from when i told everyone last time
![:P](http://bc-central.net/forums/Smileys/BCSmileys/tongue2.gif)
Use the search function, you spammer
![:P](http://bc-central.net/forums/Smileys/BCSmileys/tongue2.gif)
Put this in your console report screen
import MissionLib
MissionLib.GetPlayer().SetScale(NUMBER YOU WANT TO SET)that sets the scale of the player... for the targets scale it is as follows:
import MissionLib
MissionLib.GetPlayer().GetTarget().SetScale(NUMBER YOU WANT TO SET)And to make the ship invisible for those moving drydock scenes, use the following code:
import MissionLib
MissionLib.GetPlayer().SetHidden(1)
to unhide the ship change the SetHidden(0)
You must make sure that you have the same capital letters as I have written or it won't work.
This should help everyone do decent videos, the only problem when scaling it to a different size is that the weapons are misplaced.
~Jb06