Author Topic: BC Console - increase model size?  (Read 608 times)

Offline Mustang

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BC Console - increase model size?
« on: October 14, 2010, 12:29:41 AM »
Hey, I'm not sure if this belongs here, so please move if necessary.

I just have a simple question about the console in BC. I know there is a string you can type in to increase model size, but i can't remember it. If someone could help me with this I would greatly appreciate it.

Offline Jb06

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Re: BC Console - increase model size?
« Reply #1 on: October 14, 2010, 10:34:45 AM »
REPOSTING - from when i told everyone last time :P

Use the search function, you spammer :P


Put this in your console report screen


import MissionLib

MissionLib.GetPlayer().SetScale(NUMBER YOU WANT TO SET)



that sets the scale of the player... for the targets scale it is as follows:


import MissionLib

MissionLib.GetPlayer().GetTarget().SetScale(NUMBER YOU WANT TO SET)




And to make the ship invisible for those moving drydock scenes, use the following code:


import MissionLib

MissionLib.GetPlayer().SetHidden(1)



to unhide the ship change the SetHidden(0)


You must make sure that you have the same capital letters as I have written or it won't work.

This should help everyone do decent videos, the only problem when scaling it to a different size is that the weapons are misplaced.

~Jb06