Author Topic: Multiplayer error-bad excalibur script?  (Read 611 times)

Offline Daystar70

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Multiplayer error-bad excalibur script?
« on: October 07, 2009, 01:30:18 AM »
When i try and Log into a Multiplayer battle lately it says "incompatible script-outdated excalibur Pye" but i don't get this..the only excalibur pye ive had is the one that comes in KM 1.0. Was there some update?

Offline 086gf

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Re: Multiplayer error-bad excalibur script?
« Reply #1 on: October 07, 2009, 02:17:14 PM »
pyc you mean since pye doesn't exist. Did you do anything with the excalibur.pyc?
All hail the messiah!

Offline Daystar70

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Re: Multiplayer error-bad excalibur script?
« Reply #2 on: October 07, 2009, 02:32:30 PM »
Pyc rigght. No, i checked and its not only there i have re-overwrote the scripts form KM 1.0 so it should have replaced whatever was missing, in fact i deleted the pyc that was in my folder and tossed the fresh one in its place just in case nothing was being corrected. maybe i didnt replace the exact pyc its looking for, it says outdated not missing...

Offline 086gf

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Re: Multiplayer error-bad excalibur script?
« Reply #3 on: October 07, 2009, 02:40:29 PM »
Which pyc did you delete? scripts/ships? or scripts/ships/hardpoints? Don't forget about the customs folder either. Delete all of the excalibur.pyc files.
All hail the messiah!

Offline Daystar70

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Re: Multiplayer error-bad excalibur script?
« Reply #4 on: October 07, 2009, 03:00:35 PM »
I believe you may have set me streight i did not replace them all i shall do so now thanks i will report back.

Offline Daystar70

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Re: Multiplayer error-bad excalibur script?
« Reply #5 on: October 08, 2009, 12:01:28 PM »
UpDATE: Problem solved. I replaced all the Hardpoints with the K.m. 1.0 ones again and i was able to multiplay. Thanks for the assist. :P