Author Topic: random crash to desktop  (Read 730 times)

Offline cadt1984

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random crash to desktop
« on: September 15, 2009, 03:35:12 PM »
hi guys. i know this problem happens all of the time but i have long searched the forums and cant seem to find a deffinative answer.  BC keeps crashing to desktop randomly during QB. i have diamond projectiles installed, still crashes.  I always get a 'exception error c0000005' (copy of 'additional info: Problem Event Name: APPCRASH Application Name: stbc.exe Application Version: 0.0.0.0 Application Timestamp: 3cb359d0 Fault Module Name: stbc.exe Fault Module Version: 0.0.0.0 Fault Module Timestamp: 3cb359d0 Exception Code: c0000005 Exception Offset: 00317106 OS Version: 6.0.6001.2.1.0.768.3 Locale ID: 2057 Additional Information 1: fd00 Additional Information 2: ea6f5fe8924aaa756324d57f87834160 Additional Information 3: fd00 Additional Information 4: ea6f5fe8924aaa756324d57f87834160). 

here is a console track dump:

####
Traceback (innermost last):
  File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
    i(pObject, pEvent)
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
    LoadQBautostart.ImportQBautostart(2) # New ship
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
    pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
  File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
    i(pObject, pEvent)
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
    LoadQBautostart.ImportQBautostart(2) # New ship
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
    pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
  File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
    i(pObject, pEvent)
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
    LoadQBautostart.ImportQBautostart(2) # New ship
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
    pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
  File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
    i(pObject, pEvent)
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
    LoadQBautostart.ImportQBautostart(2) # New ship
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
    pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
  File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
    i(pObject, pEvent)
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
    LoadQBautostart.ImportQBautostart(2) # New ship
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
    pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
  File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
    i(pObject, pEvent)
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
    LoadQBautostart.ImportQBautostart(2) # New ship
  File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
    pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
####

#----------------------------------------------------------------------->>> Tue Sep 15 20:14:08 2009

any help would be most appreciated - it has been annoying me for ages.
cheers
"perhaps today is a good day to die..."

Offline teleguy

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Re: random crash to desktop
« Reply #1 on: September 15, 2009, 04:52:35 PM »
Does this only happen with certain ships or with all of them?

Offline cadt1984

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Re: random crash to desktop
« Reply #2 on: September 15, 2009, 05:52:41 PM »
it happens with all of them. i often use a variety of diff ships, crashes just randomly happen. could be in the middle of a battle or when nothings happening at all.
"perhaps today is a good day to die..."

Offline cadt1984

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Re: random crash to desktop
« Reply #3 on: September 18, 2009, 03:09:43 PM »
does anyone have any ideas cos its really bugging me now. cant play the game for more than 10 mins without it crashing.
"perhaps today is a good day to die..."

Offline Kirk

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Re: random crash to desktop
« Reply #4 on: September 18, 2009, 03:54:26 PM »
The local expert on BC (Mleo) has been absent for a while now. You'll have to be patient and wait for him to come back.

Offline teleguy

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Re: random crash to desktop
« Reply #5 on: September 18, 2009, 07:09:56 PM »
Another alternative would be posting your console report at BCS
That's where you'll find most of the scripting experts.

Offline USS Frontier

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Re: random crash to desktop
« Reply #6 on: September 19, 2009, 05:39:54 PM »
It seems as if one of your QBA scripts has a problem...
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Offline cadt1984

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Re: random crash to desktop
« Reply #7 on: September 20, 2009, 11:22:37 AM »
is it just a case of re-installing QBA?  or is it more complex than that (prob the latter known my luck)
"perhaps today is a good day to die..."