hi guys. i know this problem happens all of the time but i have long searched the forums and cant seem to find a deffinative answer. BC keeps crashing to desktop randomly during QB. i have diamond projectiles installed, still crashes. I always get a 'exception error c0000005' (copy of 'additional info: Problem Event Name: APPCRASH Application Name: stbc.exe Application Version: 0.0.0.0 Application Timestamp: 3cb359d0 Fault Module Name: stbc.exe Fault Module Version: 0.0.0.0 Fault Module Timestamp: 3cb359d0 Exception Code: c0000005 Exception Offset: 00317106 OS Version: 6.0.6001.2.1.0.768.3 Locale ID: 2057 Additional Information 1: fd00 Additional Information 2: ea6f5fe8924aaa756324d57f87834160 Additional Information 3: fd00 Additional Information 4: ea6f5fe8924aaa756324d57f87834160).
here is a console track dump:
####
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
i(pObject, pEvent)
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
LoadQBautostart.ImportQBautostart(2) # New ship
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
i(pObject, pEvent)
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
LoadQBautostart.ImportQBautostart(2) # New ship
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
i(pObject, pEvent)
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
LoadQBautostart.ImportQBautostart(2) # New ship
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
i(pObject, pEvent)
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
LoadQBautostart.ImportQBautostart(2) # New ship
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
i(pObject, pEvent)
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
LoadQBautostart.ImportQBautostart(2) # New ship
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
Traceback (innermost last):
File ".\Scripts\Custom\Autoload\000-Fixes20030305-FoundationTriggers.py", line 25, in __call__
i(pObject, pEvent)
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 263, in __call__
LoadQBautostart.ImportQBautostart(2) # New ship
File ".\Scripts\Custom\Autoload\LoadEngineeringExtension.py", line 203, in ImportQBautostart
pModule.NewPlayerShip() # New Player Ship
TypeError: not enough arguments; expected 1, got 0
####
#----------------------------------------------------------------------->>> Tue Sep 15 20:14:08 2009
any help would be most appreciated - it has been annoying me for ages.
cheers