Author Topic: Baz1701 WIP's - Semi retired.  (Read 245939 times)

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #960 on: December 10, 2009, 12:43:41 PM »
Looks good, but the "swoop" cut out area...you said that part will be rounded after smoothing, or something like that?  Cause it currently doesn't look right.

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Offline Aramus

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Re: Baz1701 WIP's
« Reply #961 on: December 10, 2009, 05:37:12 PM »
You will never get those windows to look 100% baz1701 .

The reason is that you are adding in allot of verts to a curved surface with so few polygons, you can cut it in all day and tidy up, but it would not look allot better than the way you have it now. (currently looking good IMHO)

I would, select faces and tesselate them by edge. this triangulates each poly for you, so when you cut windows in it helps. try to expand the cuts outward toward the hull also, dont restrict the folds from the windows to a small area as you will have those shaded anomolies as max tries to fold your smoothing groups.

good luck.

Offline MarkyD

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Re: Baz1701 WIP's
« Reply #962 on: December 10, 2009, 08:54:42 PM »
as is said above mate;- good advice

have a good christmas mate, your modelling is getting allot better. ;)

Offline baz1701

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Re: Baz1701 WIP's
« Reply #963 on: December 11, 2009, 03:42:39 PM »
Thanks guys.

Rebuilt the underside again. I am happy with it now.
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Offline Shino Tenshi

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Re: Baz1701 WIP's
« Reply #964 on: December 12, 2009, 05:09:35 AM »
if you can manage to get rid of all those little mesh errors, she'll surely be awesome =D

Offline baz1701

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Re: Baz1701 WIP's
« Reply #965 on: December 12, 2009, 06:42:40 AM »
I've tried to tesselate the faces and this is the effect it has on the hull.

Whst am I doing wrong?
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #966 on: December 12, 2009, 08:34:49 AM »
added foward torps and dorsal grill
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Offline limey BSc.

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Re: Baz1701 WIP's
« Reply #967 on: December 12, 2009, 08:47:15 AM »
I've tried to tesselate the faces and this is the effect it has on the hull.

Whst am I doing wrong?

Are all the verts in the area welded?
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Offline baz1701

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Re: Baz1701 WIP's
« Reply #968 on: December 12, 2009, 08:51:38 AM »
yes, I open up the weld options and before and after are the same.

I have attached the max of the hull if some could give it the once over.
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Offline Vladko1

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Re: Baz1701 WIP's
« Reply #969 on: December 12, 2009, 01:18:30 PM »
Woow, the ship is getting to be extreamly well. ;)  I am waiting to see the ship in BC :)

Offline DJ Curtis

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Re: Baz1701 WIP's
« Reply #970 on: December 12, 2009, 03:56:03 PM »
I dl'd and ran an STL check.  A few minor errors, but otherwise ok that way.  I think the lines just need to be cleaned up a little.

Offline Lord Tribble

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Re: Baz1701 WIP's
« Reply #971 on: December 12, 2009, 05:39:33 PM »
The back 'swoop' still needs some work. The hull sort of curves around underneath rather than just being cut along the edge as you have it currently

http://movies.trekcore.com/gallery/albums/xihd/trekxihd1011.jpg
http://movies.trekcore.com/gallery/albums/xihd/trekxihd2655.jpg

Smaller point, the torp launcher should stretch back a bit further and the there should only be one square window below it rather than two round ones.

I've attached an image to illustrate what i mean.


Other than that she's looking bang on :)

Offline baz1701

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Re: Baz1701 WIP's
« Reply #972 on: December 13, 2009, 04:39:28 PM »
ok, had a go increasing the under cut
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Offline Vladko1

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Re: Baz1701 WIP's
« Reply #973 on: December 13, 2009, 04:47:25 PM »
The ship is getting more beutiful day after day. I like it very much ;)

Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #974 on: December 13, 2009, 05:15:01 PM »
Baz, you needed to decrease the undercut, not increase it.  Take another look at the references Wiley sent you.  There is more than enough reference for the underside.

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Offline baz1701

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Re: Baz1701 WIP's
« Reply #975 on: December 13, 2009, 05:24:01 PM »
please make your minds up over the undercut. not enough or too much!

From the refs I got this is now pretty darn close (still need to add the torpedo launcer).
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Offline Shadowknight1

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Re: Baz1701 WIP's
« Reply #976 on: December 13, 2009, 05:39:51 PM »
I never said not enough.  Take a look at this shot.  This is what you should be aiming for.  Your undercut is too big and way to cavernous.

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Offline battlestartriton

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Re: Baz1701 WIP's
« Reply #977 on: December 14, 2009, 12:01:28 AM »
  Dunno if someone already pointed this but the nacelle pylon is lower than it should! take for reference the center line on the hull, that I also think is too high actually....! I put a references in the attached image

  Hope it helps.

Offline baz1701

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Re: Baz1701 WIP's
« Reply #978 on: December 16, 2009, 04:12:20 PM »
ok, rebuilt the under cut again, this is the final time, as it is as near as aI can get it.

As for the pylon and the center line, well since it would require a masive rebuild I will learn to live with it.
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Offline DJ Curtis

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Re: Baz1701 WIP's
« Reply #979 on: December 16, 2009, 11:04:31 PM »
I hate to say this but I think it was more accurate before.  Modeling canon ships is a bastard.  That's why I basically never do it. :)