I'm pleased to report that the (many) phaser HP's are finished and balanced. I've also finished the Quantum Pulse weapon.
I've tried to realistically scale this ship's strength. But I've got to say, anything from the 24th century is not a match. This presents a dilemma, because I don't want to create a God ship. So what I've done is put the linchpin in the shields.
The shield strength has been scaled up only a bit, not much more the Century Class. However, the Eclipse Class will have rapidly recharging shields. So, for example: Against one Dom War Romulan Warbird... no chance for the bird. However, 3 of them can produce enough firepower to bring the ship's shields down and do damage before they return.
In effect what this will do is make the ship competitive with other ships of threat forces I will make from that time period, while making it very strong against older ships, but still vulnerable to being ganged up on by tough older ships. Fair enough?
Quantum pulse is pretty devastating. I will have a technical blurb about it on the site. It's a brand new weapon that I created. Phaser texture is also custom.
The ship will have maneuverability somewhere between a galaxy and the century. It's a pretty big, heavy ship, despite being sleek.