it depends on the ship your using and the ship/s your fighting. Each ship has it's strengths and weaknesses, it takes time to get to know them unless it's pointed out in the readme or TGL files. Either way, I usually have weapons, and engines to 125% while sensors at 50% depending on how far I distance myself from the enemy and how many enemies I'm fighting, boost it for when I have to scan the area for cloaked ships and shields usually set to 200%. Boost shields when needed or redistribute them when I'm running low on power.
If I'm outnumbered, shields failing and low on torpedoes, depending on the situation I send out a distress call for ships to help or I go to a point, enter silent running far out of sensor range of the enemy until enough repairs have been made, slowly intercept the target and end silent running when within torpedo range and fire quantum or photon depending on what I have although I try my best to have a few quantum torpedoes when the odds don't look good and I have to do the previously said.
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Either way, like I said, depending, I usually target the shields and then impulse before weapons, another thing I like to do when the shields are down is transport a torpedo or transport crew members off the ship....damn I love KM and oh so many mods which has made ST: BC more like the movies and tv shows. lol
(posts merged)