Hi there Leo, i've got an new Question...
The Thing is, my Ship Bug with some of my Ships, i believe i can solve it.
in scripts/ships/Shipname.py
The Name of the Py, the nif, the Iconname, the Hardpointname and the shipname MUST be the Same, that's all what i know at the MOment...
To Solve some other Bugs in the SpeciesToShip.py i've given completely new SpeciesNumbers and deleted the App.SPECIES_SHIPNAME in the regular BC-Ships (Sovereign, Galaxy, Akira, Ambasador, BirdofPrey;) and changed it into the Numbers 1-5, the Iconnumber and all that other Stuff. So i hope now, that i can solve it already. YOu must explain please "What exactly you meaning with the kSpeciesTuple?" It must basicly by 0, it is by 0, but i dunno, where i can find the Value, on wich Script? SpeciesToShip, or is this Number in the Ship.py too and the Hardpoints?? Well, thnx in anyway Leo and cee ya soon