Author Topic: WIP: USS MANTA former Codename Chip // Most recent update: 05-01-2010  (Read 13406 times)

Offline Dalek

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Re: WIP: Codename Chip // Most recent update: 14-10-2008
« Reply #120 on: October 21, 2008, 12:15:00 PM »
Nemesis took place in 2379. Picard says "Shut up, Data" during the wedding and he says he's been waiting 15 years to say that. So:

2379
-  15
2364

2364 is the first time we here Picard say "Shut up, Data". The very first episode in fact. There also other reasons as well why its 2379 but I can't be bothered to post them.

Also, the first century was built in 2395. Says so in the Ent F Big Readme.

As for the ship, she still looks nice.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline anazonda

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Re: WIP: Codename Chip // Most recent update: 14-10-2008
« Reply #121 on: October 21, 2008, 12:28:50 PM »
Nemesis took place in 2379. Picard says "Shut up, Data" during the wedding and he says he's been waiting 15 years to say that. So:

2379
-  15
2364

2364 is the first time we here Picard say "Shut up, Data". The very first episode in fact. There also other reasons as well why its 2379 but I can't be bothered to post them.

Also, the first century was built in 2395. Says so in the Ent F Big Readme.

As for the ship, she still looks nice.

That would put my ship around 2385 - 2390.

TBH im not that great a reader. Usually readme's are long and filled with way too small text, so i barely read them.. sorry.

Offline Dalek

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Re: WIP: Codename Chip // Most recent update: 14-10-2008
« Reply #122 on: October 21, 2008, 12:41:38 PM »
Don't worry. I only looked in the big readme me cos the small readme (the one in Notepad form) told the reader to find out more in the big readme and I found the construction date and included it in my Arcadia history.

Quote
2395: USS Century constructed, commanded by Captain D.J. Curtis.
2397: USS Enterprise-F constructed, Cpt. D.J. Curtis transferred to command the Enterprise-F.

2398: USS Arcadia-D constructed, first stage refit of the Century, commanded by Captain P.J. Miles.
2402: USS Archangel-A constructed, commanded by Captain M.A. Fallen.
2407: USS Avenger constructed, second stage refit of the Century class, commanded by Captain L.D. Robinson.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Offline anazonda

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Re: WIP: Codename Chip // Most recent update: 14-10-2008
« Reply #123 on: January 28, 2009, 02:01:41 PM »
Ok.. It's been some time since any progress has been made.

I'm back on working on her now.

Now I've looked over her and decided I'd have to re-do some of the looks on her to futher make her smooth and Sleek.

If any of you have anything to say now is the time.

Offline FarShot

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Re: WIP: Codename Chip // Most recent update: 14-10-2008
« Reply #124 on: January 28, 2009, 02:32:29 PM »
If any of you have anything to say now is the time.

Oompa Loompa!  :lol:

Nice, wondered what happened to her!  Now we know!  This could be the Aegian's replacement, just thought of that.

Hope we see something new next post. (hint hint  :P)

Offline anazonda

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Re: WIP: Codename Chip // Most recent update: 14-10-2008
« Reply #125 on: January 28, 2009, 02:42:08 PM »
Well... not in the next post... But soon. I'm reworking the Secondary Hull because after not having looked for a while I felt it did not look right.

More to come.

Offline anazonda

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Re: WIP: Codename Chip // Most recent update: 29-01-2009
« Reply #126 on: January 29, 2009, 04:25:13 PM »
I made a Major Decicion today.

With what I have learned from you guys, and the stuff I've learned over the last few months i came to the following conclution:

I will be re-doing the chip from scratch. Basically because the Mesh was a Mess (Get the joke...? Bet that has been told a 100 times.), and was declared un-salvagable about 6 hours ago.

Im Already on the secondary hull and the basic shape is already finished including the following:

1: Cleaner mesh.
2: Better deflector area (more smooth and century-like).
3: Smoother body.
4: ... and most importantly: More like what I originally had in mind.

I'll be sticking to most of the original model, but I'll also be making some modifycations.

I'll start posting new Renders in about 24 hours so stay tuned.

Thanks for the support so far.

Offline Aeries

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Re: WIP: Codename Chip // Most recent update: 29-01-2009
« Reply #127 on: January 29, 2009, 06:55:53 PM »
Sweet! Keep shooting for the gold, buddy. :)

Offline FarShot

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Re: WIP: Codename Chip // Most recent update: 29-01-2009
« Reply #128 on: January 29, 2009, 10:55:30 PM »
Can't wait!  Pretty soon we'll have a DJ and Friends Fleet for the 25th century!  :D

Offline anazonda

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New Secondary Hull
« Reply #129 on: January 30, 2009, 02:01:01 PM »
Beginning to take shape.



Offline Technerd89

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Re: WIP: Codename Chip // Most recent update: 30-01-2009
« Reply #130 on: January 30, 2009, 02:18:39 PM »
may i suggest a smoother transition for the undercut into the shuttle deck

Offline anazonda

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Re: WIP: Codename Chip // Most recent update: 30-01-2009
« Reply #131 on: January 30, 2009, 02:30:38 PM »
I forgot to mention ofcause... this is the "underside" of the secondary hull...

And as usual no smoothing has been applied yet... the top pic is the secondary hull from the rear, and the lower one is the deflector.

Sorry. It's been some time since i last posted.

Offline anazonda

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Update
« Reply #132 on: January 31, 2009, 04:30:10 PM »
Here's the most recent update on my work with the new model.

The one I posted yestoday, became somewhat... Troubblesome, so I had to start over.
Anyways, Im fairly happy with todays work.

As the model should indicate, it is significantly cleaner in the shape than the original.
What it dosen't show is that it only takes up about half the verts of the original
Secondary hull model.

Of cause it will gain in verts over time, I doubt that it will be much.

As usual no smoothing-groups has been applied.

... Oh... and I changed the timeformat of the update in the header to fin
the US way rather than the Danish. (from DD-MM-YYYY to MM-DD-YYYY)

Hope you enjoy:


Semi-far shot of the bottom of the ship seen from front-left.


Semi-Closeup on the deflector area (front).


The "behind" of the ship.

Offline FarShot

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Re: Update
« Reply #133 on: January 31, 2009, 05:39:02 PM »
Semi-far shot of the bottom of the ship seen from front-left.

 :arms:

Offline anazonda

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Re: Update
« Reply #134 on: January 31, 2009, 05:57:06 PM »
Semi-far shot of the bottom of the ship seen from front-left.

 :arms:

Feeling insulted? hope not.. :D

Offline Kirk

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Re: WIP: Codename Chip // Most recent update: 01-31-2009
« Reply #135 on: January 31, 2009, 07:39:37 PM »
The one I posted yestoday, became somewhat... Troubblesome, so I had to start over.
Anyways, Im fairly happy with todays work.
:D This is starting to sound like another one of BC's great, long-time build projects, the Mithra.

Offline FarShot

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Re: WIP: Codename Chip // Most recent update: 01-31-2009
« Reply #136 on: January 31, 2009, 09:18:52 PM »
Oh noez!  Not another year!

Offline Aeries

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Re: WIP: Codename Chip // Most recent update: 01-31-2009
« Reply #137 on: January 31, 2009, 09:53:05 PM »
Oh quiet, you two. :P Take your time, Anazonda... think of it like fine wine... let it age and grow even nicer over time. Nevermind those two. xD

Offline FarShot

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Re: WIP: Codename Chip // Most recent update: 01-31-2009
« Reply #138 on: January 31, 2009, 10:17:54 PM »
I hate wine, so  :P.

Offline anazonda

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Re: WIP: Codename Chip // Most recent update: 01-31-2009
« Reply #139 on: February 01, 2009, 02:01:51 AM »
Personally I like wine. But there are also certain variations of beer that takes time to age to perfection if that works better for some of you. :D

It most likely will be a long time project as I am still in the process of learning to texture, and make hardpoints. And i do want my first personal release to catch peoples eye when they download it.

But if you want to shorten the time, here's a suggestion:
Any tutorial or tool that can help me in any way to move along quicker is welcome to be posted.