Author Topic: Wolf 359 System  (Read 1652 times)

Picard_1

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Wolf 359 System
« on: July 17, 2008, 02:47:05 PM »
Does anyone know why the damage textures are not applied, and the glow maps
are not disabled for the Wolf 359 system in KM 1.0?

Offline MLeo

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Re: Wolf 359 System
« Reply #1 on: July 17, 2008, 04:17:59 PM »
Are you in a QB session or an MP session?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

intrepid90

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Re: Wolf 359 System
« Reply #2 on: July 17, 2008, 04:56:40 PM »
IU dont know that system yet.
are there wrecks oder damaged ships??
I remember ds9fx that it delets wrecks for better game performance?!

Picard_1

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Re: Wolf 359 System
« Reply #3 on: July 21, 2008, 04:31:52 PM »
I'm in a QB session. The damage textures and disabled glow maps work just fine in the Junkyard system, but not in the Wolf 359 system.

Offline MLeo

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Re: Wolf 359 System
« Reply #4 on: July 21, 2008, 07:11:16 PM »
Do any other systems have the same problems?

Does it change after you have loaded the Wolf 359 system?
Meaning, do damage textures and disabled glow maps still work after you enter/load the Wolf 359 system?
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Picard_1

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Re: Wolf 359 System
« Reply #5 on: July 23, 2008, 02:37:47 PM »
I think Junkyard and Wolf 359 are the only systems with damaged ships, and the problem
only occurs in W.359.

When I enter/load the system, the damage textures/disabled glow maps are not applied and they do not apply themself at a later time. They remain undamaged with glow maps enabled.

Offline Dalek

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Re: Wolf 359 System
« Reply #6 on: August 03, 2008, 04:08:41 PM »
I think Junkyard and Wolf 359 are the only systems with damaged ships, and the problem
only occurs in W.359.

When I enter/load the system, the damage textures/disabled glow maps are not applied and they do not apply themself at a later time. They remain undamaged with glow maps enabled.

What he said. But it can get a bit annoying.
"To live on as we have is to leave behind joy, and love, and companionship, because we know it to be transitory, of the moment. We know it will turn to ash. Only those whose lives are brief can imagine that love is eternal. You should embrace that remarkable illusion. It may be the greatest gift your race has ever received."

 - Lorien

Picard_1

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Re: Wolf 359 System
« Reply #7 on: August 04, 2008, 12:58:25 AM »
Well if Junkyard works fine, but W.359 doesn't, is there a problem with the W.359 system scripts
or something else?

Offline ChronowerX_GT

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Re: Wolf 359 System
« Reply #8 on: August 04, 2008, 06:27:47 AM »
Perhaps you can root through KM (if that's what you are using) and find all the scripts and data for W359 and then copy them over to your BC directory. Perhaps some got over written when you installed another mod.


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Picard_1

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Re: Wolf 359 System
« Reply #9 on: August 05, 2008, 01:20:57 AM »
Maybe, but I didn't add any system mods to KM 1.0. I keep my
install fairly clean.

Offline MLeo

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Re: Wolf 359 System
« Reply #10 on: August 05, 2008, 01:58:31 PM »
I've been looking through the scripts, and all the damaged ships are configured as "hulks", meaning you can't interact with them. Nor can you damage them more.

But they ought to be damaged.
Nor is there any other code that (I could see and) could do this.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

Picard_1

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Re: Wolf 359 System
« Reply #11 on: August 06, 2008, 12:08:22 AM »
That's what gets me. The ships in Junkyard are configured as Hulks too.

Offline ChronowerX_GT

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Re: Wolf 359 System
« Reply #12 on: August 06, 2008, 06:42:39 AM »
Did you install any new damage textures? I don't really see how it could effect the game but it's the best suggestion i've got :D


Having a smoking section in a restaurant is kinda like having a peeing section in a pool...

Picard_1

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Re: Wolf 359 System
« Reply #13 on: August 06, 2008, 08:25:15 PM »
Yeah I installed Flux Capacitor's damage textures, but the problem existed before that. I think it's definitely a script issue.

Offline Tuskin38

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Re: Wolf 359 System
« Reply #14 on: August 07, 2008, 12:04:15 AM »
I have the same problem as him.

Offline MLeo

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Re: Wolf 359 System
« Reply #15 on: August 07, 2008, 01:29:41 PM »
You can try and deactivate the cleanup/stability scripts of DS9FX (and maybe Galaxy Charts).
It's all in UMM menu's.
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.