Author Topic: bc multiplayer question,  (Read 765 times)

kevingibson

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bc multiplayer question,
« on: June 13, 2008, 06:26:00 PM »
hey guys,,
real simple,, is there any way at all to get a certain damage mod to work in multiplayer,, if two people have the same mod,, we tried,, and it didnt carry over,, just in quick battle,
we play alot of turkey shoots,and would like to try these mods in multiplayer
thanks
kevin

Offline MLeo

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Re: bc multiplayer question,
« Reply #1 on: June 13, 2008, 07:31:05 PM »
Define damage mod?

Usually a Multiplayer game doesn't activate the Foundation, and therefor no mods.


But, a lot of mods are already enabled through KM1.0
I still can't read peoples minds, nor can I read peoples computers, even worse, I can't combine the two to read what is going wrong with your BC install...

"It was filed under 'B' for blackmail." - Morse, Inspector Morse - The dead of Jericho.

kevingibson

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Re: bc multiplayer question,
« Reply #2 on: June 13, 2008, 07:37:04 PM »
hello,,
we both have JLS Federation DamageFX, it works great in single play,, and quick battle,
we play turkey shoots, and would like to see some kind of visible damage when we play,,,now we normaly,, just password games,, we know no one else would have the same scripts,
just wanted to know if its possible to get this mod working in mp
thanks again
kevin