Does anyone know if BC has a limit on poly's for ship and/or maximum supported texture resolution and if it does what are they?.
Thanks!
AFAIK, it doesn't have limitations. it depends on what GFX you have.
although, it will be better if bridges are around 5000 polies and ships areound 10000 polies, with textures around 1024x1024.
consider that also phaser beams are models, and torpedoes are textures, so you need to give the engine a margin for breathing lol