When I tried to alter the CharacterStatus.TGL (changing the Bridge Crew names). The .TGL file saved
normally with the altered names showing. So, when I start up My KM install everything is fine. Until
Quickbattle first loads up. When I select a crewman, the "original" name(s) will appear? And the game
crashes to desktop. I notice that the .TGL editor did not make an "out" file. Ex: CharacterStatus.TGL.OUT.
I dont know if there is a hidden CharacterStatus.TGL file, that the game is referring to or what? I'm at a loss.
I've been trying to figure this out for the past 6 hours. I've attached a copy of the console report.
Any Help would be appreciated
-BR32
* Edit 08/01/2007: The problem was a misspelling in my Bridge Character scripts, along with altering the Character
Status.TGL. I used a custom mutator USS Sovereign made for my custom Bajoran Militia TC and replaced the modded
.TGL for the original. Once that was done, My modded KM 1.0 ran just fine.
Rock On!! -BR32