Author Topic: Valiant Class  (Read 20958 times)

Offline DJ Curtis

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Re: Valiant Class Open Beta
« Reply #120 on: April 26, 2008, 07:34:32 PM »
I used the file structure of the galaxy class mod just to make things faster.  I guess I forgot to replace the scripts.  glad you guys caught that.  I'll upload the new one right away.

*edit*

beta ended

AndrewJ

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Re: Valiant Class Open Beta fixed DL
« Reply #121 on: April 26, 2008, 08:35:18 PM »
Great thanks DJ.

Downloading.

Offline WileyCoyote

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Re: Valiant Class Open Beta fixed DL
« Reply #122 on: April 26, 2008, 10:43:00 PM »
This is a great ship, and I got it working in my install.  The ship can't fire pulse phasers.  The Valiant can fire quantum torpedoes and beam phaser, but not pulse phasers. 

Oh wait.... :), I just reread the last few postings, it is still a bug that you are working on.  Everything else works fine.:D
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Offline CaptainGMAN

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Re: Valiant Class Open Beta fixed DL
« Reply #123 on: April 26, 2008, 10:58:17 PM »
OMG this ship is awesome.
Also I did not see bugs

Offline Dawg81

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Re: Valiant Class Open Beta fixed DL
« Reply #124 on: April 26, 2008, 11:04:29 PM »
tested her out against your venture. she turns real fast and she held her own. it was close, the AI was set to hard and she was pounding me there for a bit

Offline DJ Curtis

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Re: Valiant Class Open Beta fixed DL
« Reply #125 on: April 26, 2008, 11:27:39 PM »
This is a great ship, and I got it working in my install.  The ship can't fire pulse phasers.  The Valiant can fire quantum torpedoes and beam phaser, but not pulse phasers. 

Oh wait.... :), I just reread the last few postings, it is still a bug that you are working on.  Everything else works fine.:D

i fixed the sound problem. Perhaps I need to add the pulse phaser script.  Right now, it is not included, as I put on the requirements to have KM1.0 or Elminster's common weapons pack.

Offline JimmyB76

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Re: Valiant Class Open Beta fixed DL
« Reply #126 on: April 26, 2008, 11:51:13 PM »
it looks absolutely beautiful!!  :D  and it plays so damn well!!! 

thank you for this!  :)

Offline Phantom0981

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Re: Valiant Class Open Beta fixed DL
« Reply #127 on: April 27, 2008, 12:01:18 AM »
Wow! I have been waiting a long time to try this ship out and it doesn't disappoint. Its maneuverability is awesome! It flys around larger ships without giving them the opportunity to fire. I took on your Century class and while it was tough, your Valiant won in the end (the maneuverability that saved me). Love the design for this ship as well as all of your others. I can't think of anything you could do to improve it and there were no bugs that I noticed. Great style! Awesome! Keep up the great work. DJ you have done it again :D

AndrewJ

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Re: Valiant Class Open Beta fixed DL
« Reply #128 on: April 27, 2008, 12:47:28 AM »
This is a great ship, and I got it working in my install.  The ship can't fire pulse phasers.  The Valiant can fire quantum torpedoes and beam phaser, but not pulse phasers. 

Oh wait.... :), I just reread the last few postings, it is still a bug that you are working on.  Everything else works fine.:D

i fixed the sound problem. Perhaps I need to add the pulse phaser script.  Right now, it is not included, as I put on the requirements to have KM1.0 or Elminster's common weapons pack.

Well pulse phasers work for me, nice and rapid, lovely ship no bugs.

Offline DJ Curtis

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Re: Valiant Class Open Beta fixed DL
« Reply #129 on: April 27, 2008, 01:09:52 AM »
Glad to hear it's working okay.  I've included the pulse phaser scripts just in case.

Beta closed.  Any final reports before I upload?

Offline Ryles

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Re: Valiant Class
« Reply #130 on: April 27, 2008, 02:23:37 AM »
No, she's an awesome ship. Handles like a dream and seems perfectly balanced to your other ships and KM 1.0.  :wink:

Offline Voyager16

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Re: Valiant Class
« Reply #131 on: April 27, 2008, 03:16:13 AM »
one thing -> Great ship 8-)

Offline Dawg81

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Re: Valiant Class
« Reply #132 on: April 27, 2008, 11:01:08 AM »
Another great ship by DJ Curtis!!!

AndrewJ

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Re: Valiant Class
« Reply #133 on: April 27, 2008, 11:31:19 AM »
Runs great, personally modded her for better shields, and increased her pulse phaser power, nothing god like but more on par with a starship destroyer :D

Offline DJ Curtis

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Re: Valiant Class
« Reply #134 on: April 27, 2008, 12:25:06 PM »
Submitted to BCFiles.

Offline Kirk

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Re: Valiant Class
« Reply #135 on: April 27, 2008, 12:57:24 PM »
Damn, just as I filled my flash drive. :) Oh well, maybe later.

Offline DJ Curtis

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Re: Valiant Class
« Reply #136 on: April 27, 2008, 01:31:31 PM »

Offline rengers

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Re: Valiant Class
« Reply #137 on: April 27, 2008, 02:45:56 PM »
awsome stuff as always :D

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trax

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Re: Valiant Class
« Reply #138 on: April 27, 2008, 02:57:24 PM »
Wow... she looks mean, but then looks like she could sail through atmospheres without hitting turbulance. great model, fantastic design and top textures.

Offline mayhemuk

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Re: Valiant Class
« Reply #139 on: April 27, 2008, 04:28:47 PM »
She looks great DJ, fast and powerful, the sound doesnt work on the pulse canons, and i think the phasers, also the fore and starboard phaser colours do not match the dorsal one.

I will fix these things myself so i'm not worried.

Just happy to have her.