When I tried to alter the CharacterStatus.TGL (changing the Bridge Crew names). The .TGL file saved
normally with the altered names showing. So, when I start up My KM install everything is fine. Until
Quickbattle first loads up. When I select a crewman, the "original" name(s) will appear? And the game
crashes to desktop. I notice that the .TGL editor did not make an "out" file. Ex: CharacterStatus.TGL.OUT.
I dont know if there is a hidden CharacterStatus.TGL file, that the game is referring to or what? I'm at a loss.
I've been trying to figure this out for the past 6 hours. I've attached a copy of the console report.
Any Help would be appreciated
-BR32
* Edit 08/01/2007: The problem was a misspelling in my Bridge Character scripts, along with altering the Character
Status.TGL. I used a custom mutator USS Sovereign made for my custom Bajoran Militia TC and replaced the modded
.TGL for the original. Once that was done, My modded KM 1.0 ran just fine.
![:P](http://bc-central.net/forums/Smileys/BCSmileys/tongue2.gif)
Rock On!! -BR32